Minor in Video Game Design

The minor in Video Game Design is intended to provide students with both technical and creative backgrounds in video game design. The course of study provides students with experience and training in video game design, video game industry, communications, project collaboration, and production pipeline. Video game design teaches fundamental and advanced concepts in such areas as the role of the designer, structure of games, formal and dramatic elements of games, conceptualization, prototyping, playtesting, balance, working in teams, and production pipeline. In addition, the course of study provides the student with skills and training in communication and collaboration through realistic teambased projects.

Course Requirements for the Minor in Video Game Design: 21 units

The following courses, or their approved transfer equivalents, are required of all candidates for this minor.

6 courses required:

APCG 110 Computer-Assisted Art I - 3.0 - FS*
APCG 170 Video Game Design - 3.0 - FS
APCG 180 Scripting & Programming - 3.0 - FS
               for Computer Graphics
APCG 370 Video Game - 3.0 - SP
               Development
Prerequisites: APCG 170
APCG 470 Video Game - 3.0 - FA
               Production
Prerequisites: APCG 370
APCG 495 Advanced Production - 3.0 - FS

3 units selected from:

Any Applied Computer Graphics (APCG) courses. These courses must be selected in consultation with the Applied Computer Graphics advisor.

*Remember APCG 110 is a General Education area C1 course.