Chapter 9: De Viaje

Discussion | Role Play | Lab | Simulation

Activity 1: Discussion

El bloqueo y el turismo. Expansi�n del Encuentro Cultural pp. 254-55. Desde 1960 hay un bloqueo econ�mico de los Estados Unidos contra Cuba. Eso significa, entre otras cosas, que hay una escasez de productos en Cuba y que para ciudadanos de los EEUU es ilegal ser turista en Cuba. No obstante, Cuba es un destino tur�stico predilecto para europeos y latinoamericanos, muchos de los cuales pasan las vacaciones en la pen�nsula de Varadero, donde hay playas hermosas, comida rica, espect�culos culturales, y muy pocos cubanos. De hecho, debido a la escasez de productos y la necesidad de d�lares en Cuba, muchas veces los turistas gozan de lo mejor de la isla, aunque muchos cubanos no tienen todos los productos que quieren. En grupos de tres o cuatro, hablen de las ramificaciones del bloqueo y del plan de turismo en Cuba. �Hasta qu� punto es el turista en cualquier pa�s una persona privilegiada?

Expresiones �tiles:
Bloqueo econ�mico Economic embargo
Ciudadanos Citizens
Destino tur�stico Tourist destination
Espect�culos culturales Cultural shows
Escasez Shortage, lack
Ramificaciones Ramifications, consequences
Privilegiada Privileged

Activity 2: Discussion

�Por qu� viajar? La gente no siempre viaja por las mismas razones. En un grupo de tres o cuatro, hablen de los posibles objetivos de un viaje, y c�mo eso va a influir en qu� hace durante el viaje.

Expresiones �tiles:
Desarrollo personal (intelectual) Personal (Intelectual) growth
Hablar con soltura Speak fluently
Conocer la cultura Become familiar with a culture
Viaje de negocios Business trip
Escaparse de algo (de alguien) Run away from something (someone)

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Activity 3: Role Play

En el avi�n. En parejas. Una persona es azafata (steward/ess) y la otra persona es viajero/a. El/la viajero/a encuentra varios problemas, que quiere que la azafata le resuelve. No obstante, el/la azafata est� de mal humor y no siempre reacciona muy bien, aunque trata de mantener una calma profesional.

Activity 4: Role Play

Expansi�n de Vocabulario: El hotel pp. 257-60. En parejas. Una persona est� escribiendo una gu�a tur�stica latinoamericana para estudiantes y est� visitando varios hoteles para decidir si se deben incluir o no. Habla con el/la gerente del Hotel Nacional de Cuba, quien trata de convencerle que es digno de incluirse. Nota: Es posible investigar el Hotel Nacional de Cuba en el Internet, si quieren basarse m�s en la realidad.

Activity 5: Role Play

Expansi�n de Gram�tica III: Formal Commands pp. 261-64. En parejas. Un padre (o madre) va de viaje por el fin de semana y habla con su hijo/a de diecisiete a�os que va a quedarse en casa. El padre teme que su hijo/a no vaya a cuidar la casa muy bien, y el/la hijo/a cree que su padre no va a divertirse en su viaje. Los dos se dan sugerencias (deben usar los mandatos formales).

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Activity 6: Lab

Usted est� de viaje fuera del pa�s. Vaya a http://www1.monteazul.com/ y mande una tarjeta electr�nica en espa�ol a tres de sus amigos o amigas, y hable del viaje, de donde est�, de sus pr�ximos planes, etc.

Activity 7: Lab

En parejas. Ud. quiere viajar a un pa�s caribe�o, pero no est� seguro si quiere visitar Cuba, Puerto Rico, o la Rep�blica Dominicana. Surfeen unos sitios en el internet con informaci�n tur�stica y hagan una lista de las ventajas (advantages) y desventajas de las tres destinaciones tur�sticas. Expliquen a la clase ad�nde quieren ir y por qu�.

Activity 8: Lab

En parejas. Hagan todos los planes para un viaje de una semana a trav�s del sitio de Internet, Rumbo, http://www.rumbo.es/

Completen la siguiente tabla con la informaci�n necesaria.

compa��a detalles precio total
ad�nde ir
c�mo llegar
d�nde hospedar
transporte durante el viaje
comida
actividades

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Activity 9: Simulation

En el aeropuerto internacional. During this simulation your classroom will be converted into a typical international airport. Divide the students up into several groups. About half should play the part of travelers. They should bring travel bags of various sizes the day of the simulation, or if preferred can simply use their backpacks as luggage. Depending upon the number of students in the class, one or two people will man the following stations: 1) the ticket counter of two or three airlines like Mexicana, LanChile, Ladeco, Aerol�neas Argentinas, etc., 2) the kiosk where they sell books, newspapers and souveneirs, 3) customs/immigration, 4) car rental, 5) the gates, and 6) airport security. The travelers should be divided up into a group of arriving passengers and departing passengers. The departing passengers will have to check in at the ticket counter, check baggage, pass through airport security, buy something at the newstand, and go to their gate and board the plane. The arriving passengers should pass through customs and immigration, buy a souveneir at the airport, and successfully rent a car. A class period or two before the simulation, each of the groups should prepare a series of questions and answers related to their station at the airport, and all the passengers should prepare a series of questions to ask the airport employees. To make things interesting some of the arriving passengers should attempt to bring contraband into the country (food, drugs, expensive jewels, perfumes, souveneirs, etc.) for which they don�t plan to pay duty fees. The customs officers should be prepared to search bags, fine violators, arrest major offenders, etc. Some of the students who don�t bring contraband can make trouble at the immigration station. Prior to class, each traveling student should be given a copy of a pretend passport in which they can place their driver�s license. Those who plan to sneak past immigration should exchange their driver�s license with someone in the class who doesn�t look like them at all (even of the opposite gender) and place it in their own passport. The immigration officials should check all passports and plan to detain any suspicious looking characters whose documents aren�t in order. The arriving passengers should then obtain a car at one of the rental agencies. The departing passengers should check their luggage at one of the airline ticket counters. The ticket agents should tell a few passengers that their bags are too heavy and that the passenger must pay a fine. They could also tell one or two that they have missed their flights, or that their reservations were cancelled. Be creative. Then, the departing passengers must all go through airport security. One or two should cause problems by putting unidentifiable electronic devices in their bags, pretend weapons, or to cause major problems one student could be a terrorist. After passing through security, the passengers should stop by the kiosk, pick up something to read and proceed to their gate where they will check-in and board the plane. Put signs up all around the classroom indicating the locations of the different stations. Check with the Latin American or Spanish airlines well in advance to see if they will give you some of their posters to use in the simulation. Also, pick up a load of old Spanish newspapers from your university library and purchase or borrow a few Spanish-language magazines for the kiosk.

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