PERSONAL VIEWS OF
TLP:
TEACHING, LEARNING, AND PLAYING!
Charles F. Urbanowicz
Department of Anthropology
and
Kathy Fernandes
Technology and Learning Program
California State University,
Chico
Chico, California 95929
20 September 1996 [1]
ORIGINAL SUBMISSION STATEMENT
CONFERENCE STATEMENT
INTRODUCTION
TECHNOLOGY/TEACHING
LEARNING/LOVING
PROGRAM/PLAYING AND TLP
SEMI-CONCLUSIONS
CONCLUSIONS
ORIGINAL SUBMISSION STATEMENT
The Technology and Learning Program (TLP) has made an impact on this
campus, yet TLP can stand for something else: Teaching, Learning, and
Playing. The rationale for the creation of the TLP facilities (and
gathering the vital individuals to work with faculty and staff) was
an excellent one but the co-authors of this 45 minute presentation
encourage campus users to go beyond the original goals of TLP and to
also think about Teaching, Learning, and Playing. By the end of this
century (or even this year), education will radically change and
everyone concerned with education had best be prepared to change.
Both co-presenters believe that we can learn quite a bit by "playing"
around with the new technologies. The illusion of consistency is no
more, perhaps initially shattered by Charles Darwin's 1859
publication of the Origin of Species and brought to a
particular 20th century fruition by Marshall Mcluhan! We must be
ready to deal with change and this proposed September 1996 CELT
presentation deals with ideas and techniques concerning (a) the
appropriate uses of new technologies available in TLP (and elsewhere
on campus), (b) designing course syllabi (utilizing some of the new
technologies and the idea of the "World Wide Web"), (c) the
importance of faculty-staff research activities, and (d) conveying
the amount-of-time and teamwork which is necessary for such a
project! One co-presenter is an expert in numerous new technologies
and one co-presenter has been interested in various technologies for
several years. The objectives of this September 1996 CELT
presentation will be (a) to stress the appropriate uses of new
technologies, (b) the value of collaborative teamwork in the learning
situation, as well as (c) the need for play (or time for
experimentation). The 45 minute format will a lecture (augmented by
videotapes and a Power Point Presentation, followed by a discussion).
The intended audience will be any individuals interested in TLP which
can be used for classrooom teaching. [~328 words]
CONFERENCE STATEMENT
TLP is the
Technology and Learning Program but it is also Teaching,
Learning, and Playing. Discussion of technology and teamwork for
individuals interested in TLP.
INTRODUCTION
"Go to the place where the thing you wish to know is native; your best teacher is there. Where the thing you wish to know is so dominant that you must breathe its very atmosphere, there teaching is most thorough, and learning is most easy. You acquire a language most readily in the country where it is spoken; you study minerology best among miners; and so with everything." (Johann Wolfgang von Goethe [1749-1832])
These translated words of the German author and scientist, Goethe,
almost serve as an excellent introduction to the philosophy behind
TLP: The Technology and Learning Program; indeed this entire
CELT (Center
for Excellence in Learning and Teaching) Conference contributes to an
understanding of using Goethe's phrase for an introduction to the TLP
facilities in the MLIB (003) as opposed to the words of Dante
Alighieri (1265-1321) in The Divine Comedy: "All hope abandon,
ye who enter here."
The Technology and Learning Program, part of
Information Resources at
California State University, Chico, is a new and important program
and both us us have a deep comittment to TLP and we both adhere to
the alternative expansion of the TLP letters: Teaching, Learning, and
Playing! We also both believe in
Howard
Gardner's ideas of "multiple intelligences" (from his 1983
seminal publication entitled Frames Of Mind: The Theory of
Multiple Intelligences. We also advocate the ideas of Peter Vail
who discussed various ways of "learning" in his 1996 publication
entitled Learning As A Way Of Being: Strategies For Survival In A
World Of Permanent White Water. While the "white water" reference
has nothing to do with presidential-poltics, Vail does use the phrase
to refer to "events that are surprising, novel, messy, costly, and
unpreventable" (1996: 14) and his seven ways of learning are
(1) self-directed, (2) creative, (3) expressive,
(4) feeling, (5) on-line, (6) continual, and
(7) reflexive. While all types of Vail's learning modes cannot
be addressed here, the book is called to your attention. We will,
however, touch upon various aspects of "learning" available in TLP
and adhere to his definition of learning as "Changes a person makes
in himself or herself that increase the know-why and/or the know-what
and/or the know-how the person possesses with respect to a given
subject." (Peter
Vail 1996: 21) The aforementioned Gardner publication discusses
intelligences such as (1) linguistic, (2) musical, (3)
logico-mathematical, (4) spatial, (5) bodily-kinesthetic, and (6)
personal intelligences. Various types of "learning" and various types
of "intelligences" take part in TLP.
It should be clear, therefore, that both "learning" and
"intelligence" are muti-faceted endeavors and TLP (or the Technology
and Learning Program) cannot be all things to all individuals; what
it can provide, however, is an excellent environment for those who
wish to learn about some of the latest computer capabilities as they
(a) may be applied to the on-campus classroom situation,
(b) as they might apply to the off-campus distant learner, and
(c) as they might contribute to grants and contracts and
off-campus research and employment opportunities available via the
WWW. TLP can
be a lot of things and Vail's "permanent White Water" phrase
mentioned above ("events that are surprising, novel, messy, costly,
and unpreventable") is applicable to industry as well as the domain
of California State University, Chico.
As we recognize that there are various "intelligences" within the
single individual so should we recognize that what we call "learning"
for some individuals may well not be "learning" to other individuals
and what we call "play" to some individuals might not be considered
"play" to other individuals. Charles Darwin (1809-1882), mentioned in
the original submission statement for his 1859 publication entitled
The Origin of
Species, "played around" for many years before he became
famous (and Gardner recently uses Darwin's work and ideas as an
example of one type of intelligence as reported in the September 16,
1996 issue of Business Week, page 105).
TECHNOLOGY/TEACHING
Although his cartoon-book might be dismissed for its (often) fruitful
(and somewhat honest) portrayal of the business word, Scott Adams did
end his most recent The Dilbert Principle publication on an
extremely positive (and important) note:
"Make sure your employees are learning something every day. Ideally, they should learn things that directly help on the job, but learning anything at all should be encouraged. The more you know, the more connections form in your brain, and the easier every task becomes. Learning creates job satisfaction and supports a person's ego and energy level" [stress added](Scott Adams, 1996, The Dilbert Principle: A Cubicle's-Eye View Of Bosses, Meetings, Management Fads & Other Workplace Afflictions, page 322).
To these words, we would only change them to read that one should
make sure that students and employees of California State University,
Chico are learning something every day! It should be clear that not
only is the entire world changing, but the specific world of higher
education is also changing! The overlap between educational
industries and other industries should be clear and the following
words are applicable to both:
"Today, corporations essentially all have the same technology, the same networking systems, the same software, she [Shoshana Zuboff] says. The only way they can beat out their competitors is by enabling their biggest asset--their workforce--to be more innovative in using the technology to create new products and new services that sell well" [stress added]. (Karen Penna et al., 1996, "Economic Anxiety" in Business Week, March 11, pp. 50-52, page 52).
We also view a committment to teaching and adhere to the words of Sir Francis Bacon:
"I hold every man [and woman!] a debtor to his profession; from the which as men of course do seek to receive countenance and profit, so ought they of duty to endeavour themselves by way of amends to be a help and ornament thereunto." (Sir Francis Bacon [1561-1626])
Bacon also provided us with a rationale as to why it is important to have a youthful and playful approach when he wrote the following: "Men [or women] of age object too much, consult too long, adventure too little, repent too soon, and seldom drive business home to the full period, but content themselves with a mediocity of success." We would like to believe that participating in TLP gets one well beyond a "mediocrity of success."
LEARNING/LOVING
The Canadian prophet (and perhaps mystic)
Marshall
Mcluhan (1911-1980) wrote of the "global village" that we have to
deal with in today's world. In 1968, McLuhan (with Quentin Fiore)
wrote War And Peace In The
Global
Village and stated: "It is well to remind ourselves that the
computer made possible the satellite, which ended nature in the sense
that it has been understood during the past three thousand years"
(Marshall McLuhan & Quentin Fiore, 1968, War And Peace In The
Global Village, page 89). Elsewhere McLuhan also wrote:
"When we put satellites around the planet, Darwinian Nature ended. The earth became an art form subject to the same programming as media networks and their environments. The entire evolutionary process shifted, at the moment of Sputnik [in 1957], from biology to technology. Evolution became not an involuntary response of organisms to new conditions but a part of the consensus of human consciousness. Such a revolution is enormously greater and more confusing to past attitudes than anything that can confront a mere culture of civilization" [stress added] (Marshall McLuhan, 1969, Counterblast, page 142.)
Change is ever-present, from Marcus Aurelius, through the voyages of
exploration and the Enlightenment, to Darwin's synthesizing work, and
(finally) to (and through) the present. It is valuable to go back to
the "classics" in general, to see that some interpretations are
constant, for we can also read in a translation of Marcus
Aurelius (A.D.121-A.D.180), the following:
"The whole of divine economy is pervaded by Providence. Even the vagaries of chance have their place in Nature's scheme; that is, in the intricate tapestry of the ordinances of Providence. Providence is the source from which all things flow; and allied with it is Necessity, and the welfare of the universe. You yourself are a part of the universe; and for any one of nature's parts, that which is assigned to it by the World-Nature or helps to keep it in being is good. Moreover, what keeps the whole world in being is Change: not merely change of the basic elements, but also change of the larger formations they compose. On these thoughts rest content, and ever hold them as principles" [stress added] (Maxwell Staniforth, 1964, Marcus Aurelius Meditations (Penguin Books), pages 45-46)
Alvin Toffler once wrote about "future shock" but we argue that there
is no such thing as future shock but there is ignorance of the
present,
Toffler
notwithstanding. The present is rapidly developing into the future as
the past quickly recedes and being actively involved with TLP gets us
to think (and appreciate) how the new technologies may be applied to
the classroom situation(s). Returning to McLuhan we read the
following:
"The speed of information movement in the global village means that every human action or event involves everybody in the village in the consequences of every event [if they wish to or if they can take part]. The new human settlement in terms of the contracted global village has to take into account the new factor of total involvement of each of us in the lives and actions of all. In the age of electricity and automation, the globe becomes a community of continuous learning, a single campus in which everybody irrespective of age, is involved in learning a living" [stress added] (Marshall Mcluhan, 1969, Counterblast, page 41).
"Learning a living" is a key phrase that we believe in, in both the
Technology and Learning Program and in the sub-title of this
presentation: Teaching, Learning, and Playing. The
Internet
is a huge and serendipity, combined with search engines such as
Alta Vista or various
other search
engines, can lead to wondrous things! If one does not constantly
learn, one stagnates and dies. More recently, Lacy has written the
following:
"The human capacity to communicate has grown with explosive force in the last half-century. We are flooded with print. ... The daily flow of information is enormous, far above the capacity of any individual, indeed, of society itself to absorb as it passes. ... This revolutonary capacity to communicate, to store, and to recall information in quanitities and with speeds never before conceived has come with unparalleled suddeness. ... A major problem is simply one of magnitude [stress added]" (Dan Lacy, 1996, From Grunts To Gigabytes: Communications And Society, pages 152-153).
Neil Postman, an exceptionally astute observer of our own culture,
had an interesting point in 1992 when he wrote the following:
"From millions of sources all over the globe, through every possible channel and medium--light waves, airwaves, ticker tapes, computer banks, telephone wires, television cables, satellites, printing presses--information pours in. ... Like the Sorcerer's Apprentice, we are awash in information. ... We are a culture consuming itself with information, and many of us do not even wonder how to control the process. We proceed under the assumption that information is our friend, believing that cultures [or individuals!] may suffer grievously from a lack of information, which, of course, they do. It is only now beginning to be understood that cultures [and individuals!] may also suffer grievously from information glut, information without meaning, information without control mechanisms [stress added]" (Neil Postman, 1992, Technopoly: The Surrender of Culture to Technology (Vintage), pages 69-70)
In his perceptive volume entitled Amusing Ourselves To Death:
Public Discourse In The Age of Show Business, Postman pointed out
the following:
"I bring this all up because what my book is about [or this CELT presentation is about!] is how our own tribe is undergoing a vast and trembling shift from the magic of writing to the magic of electronics [stress added] (Neil Postman, 1985, Amusing Ourselves To Death: Public Discourse In The Age of Show Business, page 13.
As individuals involved with TLP (one as Project Manager who works
with, interacts, and assists hundreds
of individuals
every semester and one who is an
Anthropology
faculty member who interacts with hundreds of students every
semester), we both believe that we must make the shift from merely
talking about multimedia in the classroom to using multimedia in the
classroom. Only by "jumping in" and playing around (with TLP) will we
learn how to deal with the electronic aspects cultural change that is
developing, or in the Darwinian sense, "evolving" alongside of us. It
is also clear that if we, as professional educators do not change,
the "privatization" of education (via the eletronic medium) might
well become a reality in our lifetimes. A distinguished
anthropologist,
Gregory
Bateson, once wrote that the "unit of survival [or adaptation we
add] is organism plus environment" (Steps To An Ecology of
Mind, 1972, page 483) and in this presentation we strongly argue
that if we, as individuals and as an institution, are to survive we
must (a) be aware of and (b) adapt to the ever-changing
electronic world around us through the medium of TLP!
PROGRAM/PLAYING AND TLP
We advocate "making time" (not just "taking time") to learn about TLP
in the Meriam Library and take part in the TLP @ TLP! As cited
earlier, but still appropriate now, we quote Goethe (and not
Dante): "Go to the place where the thing you wish to know is native;
your best teacher is there." Make time "to play" and encourage people
to play makes us recall the words of
Montaigne
(1533-1592): "It should be noted that children [or adults!] at play
are not playing about; their games should be seen as their most
serious-minded activity.
SEMI-CONCLUSIONS
"'We used to educate farmers to be farmers, factory workers to be factory workers, teachers to be teachers, men to be men, women to be women.' The future demands 'renaissance people. You can't be productive in the information age if you don't know how to talk to a diverse population, use a computer, understand a world view instead of a parochial view, write, speak.'" [stress added] (In Byrd L. Jones and Robert W. Maloy, 1996, Schools For An Information Age: Reconstructing Foundations For Learning And Teaching, page 15).
Shoshana Zuboff, author of In The Age Of The Smart Machine,
has already been cited; in that 1988 volume, Sally Helgesen points
out that Zuboff examined the "processes by which information
technology forces front-line people to develop a comprehensive grasp
and a theoretical understanding of their work and their
organizations" and to these presenters both Hegelsen and Zuboff sound
like an anthropologist at work. (Incidentally, numerous
anthropologists are involved in distributing information via the
electronic medium: from
Physical
Anthropology courses, to cyberspace-type
courses
and national museums and
local museums and
general
information.) Returning to Zuboff, and a very
"anthropological-type" statement, we read her quoting from the
officer of a branch bank:
"The new technology makes you look at the whole. Tasks become more comprehensive as a result. You need to know where to look for what you need and how to get it. You need to see patterns in relation to the whole [stress added]" (Sally Helgesen, 1995, The Web Of Inclusion, page 160)
This looking for the "pattern in relation to the whole" or getting
the "big picture" is precisely what the anthropologist does when he
or she tells an ethnographic story of a specific group of people.
This "anthropological approach" is also cited by the aforementioned
Vail in his 1996 publication entitled Learning As A Way Of Being:
Strategies For Survival In A World Of Permanent White Water. Vail
wrote:
"May and Roethlisberger found additonal support for systems approaches to human organizations in the anthropological writings of such researchers as A.R. Radcliffe-Brown (1957) and Bronislaw Malinowski (1944). When one does not understand a phenomenon at all, as an anthropologist coming to a new society may not, a systems approach is indispensible. Otherwise, the alien sights and sounds are a hopelessly swirling jumble. One does not know what to pay attention to nor how anything is connected to anything else. A systems approach at least helps an investigator understand that the problem is to discover the underlying connections and interdependencies." (Peter B. Vail, 1996, Learning As A Way Of Being: Strategies For Survival In A World Of Permanent White Water, page 108)
It is clear that TLP provides faculty, students, and staff with a
chance to learn and play and be innovative and conduct research into
the new capabilities of the new technology at their leisure (when
they have time!) and at their own pace;
McLuhan's
"global village" (with digital connectivity) is here to stay!
Innovative leisure for individuals is important, because as
Peter
F. Drucker wrote in his 1992 publication entitled Managing For
The Future: The 1990s and Beyond:
"Research is not one effort--it is three: improvement, managed evolution, and innovation. They are complementary but quite different. Improvement aims at making the already successful better still. It is a never-ending activity....Managed evolution is the use of a new product, process, or service to spawn an even newer product, process, or service. Its motto is 'each successful new product is the stepping stone to the next one.' ... Innovation, finally, is the systematic use of opportunity of changes: in society and the economy, in demographics, and in technology [stress added]" [Peter F. Drucker, 1992, Managing For The Future: The 1990s and Beyond, pp. 282-283]
CONCLUSIONS
The objectives of this September 1996 CELT presentation have been
to (a) stress the appropriate uses of new technologies,
(b) the value of collaborative teamwork in the learning
situation, as well as (c) the need for play (or time for
experimentation); we also like (d) "the systematic use of
opportunity of changes" and last year's CELT Conference, as well as
this year's CELT Conference, is an excellent opportunity to begin
changes.
What of the future? We must realize that books and journals and the
web and cyberspace and multimedia and
MBONE and
CD-Roms and ... won't go away; we must learn how to play and co-exist
with them all and we end this paper with the
Common
Sense words of Thomas Paine (1737-1809): "Time makes more
converts than reason."
[1] © For the September 20, 1996
presentation at the Second Annual CELT [Center for Excellence in
Learning and Teaching] Conference, September 20-21, 1996, at
California State University, Chico. Urbanowicz has a Ph.D. (1972) in
Anthropology and has been a member of the faculty since 1973; he is
a Professor in the Department of Anthropology. Fernandes
has a B.A. in Mathematics and a B.S. in Computer Science (1985) as
well as an M.A. (1996) in Information and Communication Studies
(Instructional Technology) and has been with CSU, Chico since 1988.
She is the Project Manager in the Technology and Learning
Program. This electronic version was placed on the WWW
(http://www.csuchico.edu/~curban/TLPatCELT.html) on September 18, 1996. Kathy
is VERY involved in all aspects of CELT and TLP and this is
Charlie's second involvement in a CELT/TLP
presentation, the first being one year ago in
September
1995. Fernandes may be contacted by clicking
here and
Urbanowicz may be contacted by e-mail by clicking
here. To return
to the beginning of this paper, please click
here.
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